Game Ready Model of a historically accurate Roman Legionnaire.
The geometry is edge-loop based and optimized for real-time games and for production as well. The Model is made up of more than 99% quads. It is in real-world scale and has no ngones or isolated vertices. Everything is named and organized into layers and selection sets. The model is uv unwrapped. (more texture details see below) The Polycount of the model is = 12'227(quad) 21'790(tris). The separate parts of the model are left untouched, so the polycount can be even more optimized if needed by deleting all the 'unseen' polygons.
- Textures - The model is provided with the following 39 tga textures:
Body: diffuse, specular, normal(4096x4096) Teeth: diffuse, specular, normal (1024x1024) Eyelashes: diffuse, opacity (256x256) Trousers: diffuse, specular, normal (2048x2048) Tunic: diffuse, specular, normal (2048x2048) Armour: diffuse, specular, normal (2048x2048) Helmet: diffuse, specular, normal (1024x1024) Bracers: diffuse, specular, normal (512x512) Belt: diffuse, specular, normal (1024x1024) Sandale: diffuse, specular, normal (1024x1024) Sheath: diffuse, specular, normal (1024x1024) Weapons: diffuse, specular, normal (1024x1024) Laces: diffuse, specular, opacity, normal (512x512)
--- The Asset is available in the following file formats: 3ds max 2010 3ds max 2011 3ds max 2012 3ds max 2013
--- All preview images are rendered with 3ds max standard scanline renderer.