MODEL: Selecting the object named CORE (parents). Change the size, position and rotation of the whole. Ready for animation. Ready to render. Textures , materials, lights, camera included.
In OBJ format. In the OBJ format all properties are maintained. The meshes of the objects are independent. Materials and textures included. The ZIP file contains: OBJ file, MTL file, and original texture map JPG and model in standard definition and high definition.
In FBX and MAX format. The meshes of the objects are independent. Materials and textures included.
ANIMATION. Change the frame on the timeline to change configuratiion of the model.
Three independents files: Gallop: 40 frames for cycle Step 40 frames for cycle. And static.
Optimized for infographics, integration in real environments and for close-ups. HD shapes with the minimum possible number of polygons. Quad topology. Ready to render.