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Blender 2
Blender 1
3D Studio 1
3D Model Specifications
24,292 Polygons
40,221 Vertices
Polygonal Geometry
UV Mapped
Unknown Unwrapped UVs
Product ID: 506308
1 Products
Since 2005

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This is a fully rigged robot I created in Blender which can curls it's self into a ball, which is also the default pose. {br/}{br/}I've rigged it to orient it's main body to look at a lattice object, which when rotated control's the body's rotation as well. The legs each use separate armatures with IK targets on the end, which can be rotated to change their angle.
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