This is the rigged model of a sergeant or drill instructor in the military. The model has been rigged inside Maya 2014.
The model has a clean topology and a premium look to enhance detail and add realism to any scene or project. It is optimized and perfectly suitable for use in games. Only visible mesh has been created for the body.
The model was created in Maya 2014 and is also available in max and fbx formats for importing into any software or game engine. The controllers are only functional inside maya formats. However, the bones and skinning are functional in other formats as well.
UVs are fully unwrapped and non overlapping. The textures have been created inside Substance Painter and support PBR rendering. There are four types of textures - Diffuse, Occlusion, Normal and Roughness.
Clean topology, optimized geometry
Clean heirarchy with logical naming and easy to use grouping