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3D Pteranodon Longiceps Rigged

3D Model License: Standard    Upgrade License
Mar 16, 2020
CheckMate Pro Certified
Maya 2016  |  mental ray
3D Model Specifications
13,450 Polygons
13,565 Vertices
Polygonal Quads only Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1519330
279 Products
Since 2007

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Rigged 3D model of Pteranodon Longiceps (Desert color), created in Maya 2016.
Real-world scale.
Model is scalable (use Main_Control's scale to rescale rig).
Units: cm.
Clean topology with quad polygons only.
All objects properly named.
Model fully rigged and ready for animation.
Please watch attached video with rig preview.
Also rig's readme file attached.

Animation Baking Tool included!
Model can be exported to FBX in 2 clicks, run zzTab script and follow instructions.

Model Exported to .obj format (without rig).

Pteranodon_Poses.mb using Pteranodon.mb as reference.

Faces: 13450
Vertices: 13565

Pteranodon_Body_Diffuse.png (8192x8192)
Pteranodon_Body_Glossiness.png (8192x8192)
Pteranodon_Body_Heigh.png (8192x8192)
Pteranodon_Body_Normal.png (8192x8192)
Pteranodon_Body_Specular.png (8192x8192)
zPoolSt.exr (4096x2048) environment map

Rig description:

- Translate XYZ and Rotate XYZ - controls position and rotation of model
- Scale XYZ - scale model proportionally to avoid undesired deformations
- Fold - controls transformation from flight to ground mode
body_Control - controls body position and rotation
belly_Control - size of belly
tail_Control1-2 - control tail rotation
neck_Control1-4 - control neck rotation and position (neck is stretchable and shrinkable)
head_Control - controls head rotation and position
beak_Control - controls beak opening
throat_Control - controls throat movement
tongue_Control1-4 - control tongue rotation and stretching
L_eye_Control - left eye target with attributes for Iris Size, Upper and Lower eyelids, and Eye Membrane controls
R_eye_Control - right eye target with attributes for Iris Size, Upper and Lower eyelids, and Eye Membrane controls
L_Wing_Control1-8 - left wing rotation
R_Wing_Control1-8 - right wing rotation
L_wing_IK_Control - IK controller of left wing
R_wing_IK_Control - IK controller of right wing
L_hook_Control - left wing thumb control
R_hook_Control - right wing thumb control
L_wingfinger1_Control1-3..2-3..3-2 - control left hand fingers
R_wingfinger1_Control1-3..2-3..3-2 - control right hand fingers
L_wingmembrane_Control1-6 - control left wing membrane
R_wingmembrane_Control1-6 - control rigt wing membrane
L_upleg_Control - left upper leg position and rotation
R_upleg_Control - right upper leg position and rotation
L_knee_Control - left knee rotation
R_knee_Control - right knee rotation
L_knee_Aim_Control - left knee IK target of leg control
R_knee_Aim_Control - right knee IK target of leg control
L_leg_Control - left leg position and rotation
R_leg_Control - right leg position and rotation
L_foot_Control - left foot shift position
R_foot_Control - right foot shift position
L_finger1_Control1-4..2-4..3-4..4-4..5..2 - control left leg's fingers
R_finger1_Control1-4..2-4..3-4..4-4..5..2 - control right leg's fingers
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