- $10,000 in Legal Protection (Indemnification)
- $1,000,000 in Legal Protection (Indemnification)
- Waiver from injunctive relief
- Assignable model rights
- $250,000 in Legal Protection (Indemnification)
- Assignable model rights
94,001 Polygons
99,555 Vertices
Polygonal Quads/Tris Geometry
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Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
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Rigged
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The scene is set up with clean scene organization and is ready to be cleanly imported into any project. All objects and materials have unique and logical names.
The model has 120 objects.
The model uses 2 materials.
Textures Resolutions:
(13.png) 4096 x 4096
Polygon and Vertice count with smoothing:
Polygons- 750940
Vertices- 386777
All of our models are originally made in 3DS Max 2012 and then rendered in V-Ray with a fidelity that is optimal up to a 2k render. The models are made to real world scale using centimeters. Our models are fully textured, and are intricately designed so that they can be used in closeup renders.
The converted formats Cinema 4D, 3ds Max 2015, and Maya are do not include the rig.
Real-Time Versions:
The Unity and Unreal versions of the model have been optimized for real-time engines.
This version is suitable for current and next-gen real-time projects. It contains 120 sub-objects.
The real-time texture download contains texture files (Non-alpha provided in .PNG format at 4096 x 4096 pixel resolution, prepacked with alpha provided as .TGA) to accommodate both Physically Based Render (PBR) Metallic / Roughness workflows
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