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Rigged Superhero Classic Cartoon

Royalty Free License
- All Extended Uses
3ds Max 2014  |  Default Scanline LightTrace
textures sources as PSD
textures as layered TIFF
non-rigged model with Morph Targets
non-rigged model with Morph Targets
non-rigged model with Morph Targets
3D Model Specifications
17,546 Polygons
11,324 Vertices
Polygonal Quads only Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID 1112074

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186 Products
Since 2005
Rigged 3D Cartoon Classic Superhero character with various textures of costumes. Suitable for use in broadcast, animation shorts, advertising. HD renderings. ( Originally created with 3ds Max 2014 )


Designed with the intention of represent a generic classic comics Superhero character of handsome strong man, with positive attitude, age about 40. Face features influenced by typical handsome american heroes, but can be suitable also for any other cultures and regions.
This character is an original creation from the author based on its own knowledge and research. Any similarity with existing characters, or real persons, living or dead, is purely coincidental.

|| SPECS ||

This model contains 8 separate objects (discarding morph targets).
7,754 polygons with TurboSmooth OFF
39,184 polygons with TurboSmooth ON (set to 1 iterations. TurboSmooth counts polygons by triangles)
Standard materials only.
Rendered images with Default Scanline Renderer with advanced lighting Ray Trace active.


4096x4096 JPG (8) - Head_d, Head_s, Head_wmask, Head_s_wmask, body_d(4 variations),
2048x2048 JPG (4) - hair, cape_d (4 variations)
512x512 JPG (2) - eyes, eyes_r
Handmade Editable Texture files (.PSD) are included)
Layered TIFF format also included.
Body and cape include 4 texture variations styles for white, red, green and black costumes. Head texture with and without mask included.


Units used: Centimeters. Model is 188cm tall.
Scene objects are organized by layers.
No third-party renderer or plug-ins needed
File formats other than 3ds Max exported as base mesh (not smoothed)


- Character Rigged with Biped system using Skin modifier. Also a CAT version is included!
- 34 Face expression controls with Morpher modifier.
- Cape have Cloth Modifier applied that react with a hidden collision body.
- The model only non-rigged version is also included with this product.


Make the character talk with this simple steps:
- Open Voice-o-Matic Utility Plugin
- Open a .WAV file and Click Set Active.
- Open .VOM Visemmes Mapping file provided.
- IMPORTANT: Set Values Range from 0.0 - 2.0
- Click Create Keys! DONE!

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