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3D Rigged B-4 Howitzer GameReady

Nov 29, 2020
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
Blender 2.90  |  Cycles Render
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
Other
FBX
Collada
OBJ
STL
USDz 1.0
FBX Metallic v
FBX Specular v
glTF 2.0
B-4_Howitzer_Textures.rar
3D Model Specifications
67,849 Polygons
75,815 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1655591
301 Products
Since 2016
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Hello, my dear Customer!

I am happy to present you Rigged B-4 Howitzer GameReady 3d model.

Ready for game-development, render and animation.

That model will definitely save your time just a lot!

------------------------------ USAGE ------------------------------------

- This model is suitable for use in PC game-development, vr/ar, advertising, design visualization, forensic presentation, etc.

----------------------------- PIPELINE ----------------------------------

- Lowpoly/Highpoly/UV made in Blender 2.90 and ZBrush

- Baked in Marmoset

- Textured in Substance Painter

- Rendered in Cycles + Marmoset

--------------------------- TOPOLOGY --------------------------------

B4 3d model consist of 7 objects:

- B4_Body: 28.025 tris

- B4_Cartridge: 488 tris

- B4_Gun: 10.708 tris

- B4_Wheels: 26.572 tris

- B4_Tracks: 22.496 tris

- B4_Trailer: 23.246 tris

- B4_Trails: 17.070 tris

TOTAL: 128.605 tris

Only Quads and Tris topology used

--------------------------- MATERIALS --------------------------------

Model use 5 materials total:

- B4_Body

- B4_Gun

- B4_Wheels

- B4_Trailer

- B4_Trails

------------------------ TEXTURES and UV -------------------------

- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images

- Partially Overlapping method was used to increase texel density

- Both Metallic/Rough and Specular/Gloss PBR workflows are available

TEXEL DENSITY:

- Body: 748px/m (4K textures)

- Gun: 731px/m (4K textures)

- Trailer: 1113px/m (4K textures)

- Trails: 717px/m (4K textures)

- Wheels: 740px/m (4K textures)

TEXTURES:

- Base_Color.png (4096x4096px) - met/rough

- Metallic.png (4096x4096px) - met/rough

- Roughness.png (4096x4096px) - met/rough

- Diffuse.png (4096x4096px) - spec/glos

- Specular.png (4096x4096px) - spec/glos

- Glossiness.png (4096x4096px) - spec/glos

- Normal.png (4096x4096px)

- Opacity.png (4096x4096px)

- AO.png (4096x4096px)

------------------------ RIGGING -------------------------

- Howitzer is rigged only in Blender format

- See Rig_Tutorial video and PDF file for more details

-------------------------- DESCRIPTION ------------------------------

- Model is fully textured with all materials applied (Converted formats as well, take a look at preview images)

- Rigged in Blender

- LowPoly model, that is perfect for game-development

- No Ngons used, just Quads and Tris

- Clear topology with no any artefacts, holes, overlapping polygons and so on

- All materials and textures are intelligently named

- PBR materials, as you can see on the preview

- No cleaning up necessary, just drop your models into the scene and start rendering

- No special plugin needed to open scene

- Real world scale 1:1

- Units of measurement are meters

-------------------------------- NOTES ----------------------------------

The 'other' formats on product page are MTL and README archive

Click on 'Gerhald3D' to the right side of the screen to see our other models

You will like it!

Gerhald3D.

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