Landing gear in linked and can be manipulated,
also the turret cover and entry hatch can be closed and
turret gun can be manipulated also.
Cockpit has many tiny texture mapped lights set as luminosity & florecent & extra lighting settings.
Texture maps are applied but you may need to tweak them in your version of MAX.
Model has 89 parts
Texture maps may need to be applied manually, atleast I found that when I import into Bryce 6.
Bryce 6 OBP file:
Fully textured and I have added interior lights that you might want to addjust depending on your scene.