High Detailed Photorealistic Red Deer Stag(FUR). Modeling in 3ds max 2013 and rendered with Vray 2.3. *********************************************
The .max scene is Ready to render with Vray 2.3 settings. Clean topology based on quads and tris. This model is completely UVunwrapped and smoothable, ready for rigging in skin pose. In the folder'maps' you will find all the maps , used for rendering. The maps are in the. max .zip. Real world scale of the model - 160 cm. on the sholder. Teeth,eyebrows,tongue and eyeballs are included and modeled separately. The Fur is made with Hair and Fur modifier for 3ds max 2013. For this render the hair count is 420 000 hairs. There is 4 hair and fur nodes.
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Red_deer_FUR_max.zip contains 2 .max files:
01.Red_deer_FUR_max.max Vray renderer 2.3 setup and materials.Includes Vray-materials.
02.Red_deer_FUR_spline_curves.max - 'hair and fur spline curves' created by the hair and fur modifier There is 4 spline curves sets.
NOTE: Vray is required for the Max scene. The OBJ and FBX formats don't include the Hair and Fur,but you can use the 'hair and fur spline curves' created by the hair primitives. You can use them as guides if you' re using a different Fur/Hair plugin.
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