Model has custom rig and ready for animation.
Model poly count :
Wolf body, eyes, teeths and claws polycount 108706 polygons without smoothing.
Skeleton has 230587 polygons without smoothing.
=========MAPS AND SIZES==========
16384x16384 Diffuse textures(Body fur)
8192x8192 Normal bump(Body)
2048x2048 Diffuse and normal(eyes)
4096x4096 Displacement 16bit Tiff
2048x2048 Diffuse and normal(Teeth, claws, Lacrimal)
Rig created using 3ds max 2018 bone tool.
Wolf has a facial extra controller with dorido effect
Wolf model have a skin morph modifier, it gives more natural bending foot, elbow, neck, opening and closing mouth, filling of pressure
Wolf model have a morpher modifier: eye close, angry emotion, breathe and belly move, howl
Render was made without HDRI map, only few V-Ray lights
For realistic angry emotion Lion have a morphing of displacement map (I was add animation without fur and textures)and one Dome light.
Wolf fur created using native 3ds max Hair&Fur modifier, so no additional plugins are required.
Hair splines are hidden in a separate layer.
You can easy change hair parameters like count, frizz, kink and so on according to your computer memory limit.
Unit of measurement used for the model: cm
If you liked our product, please rate us and leave a comment
Best regards, Missset!