Built to specs (where available) and real dimensions. Each model has a unique color texture, a normal map and additional maps (occlusion, roughness, metalness packed in one texture). Triangle count is around 2000 for each model. Vertex Count: 1300 - 1600. Models are in FBX and OBJ format. All textures are 4k (4096x4096) and lower versions of 1k for low end devices. Very detailed and realistic but low poly and optimized. Can be used as projectiles for weapons, attachments for characters or just as props.