This model includes detailed and anatomically correct close-up representation of the human kidney nephron. The model includes: glomerulus, glomerular capsule, corpuscle, renal vein, renal artery, peritubal capilary network, collecting duct, kidney, proximal convoluted tubule, podocyte, distal convoluted tubule, pedicel, Bowman's capsule, efferent arteriole, afferent arteriole, venule, renal corpuscle, loop of Henle, loop of the nephron, descending limb, ascending limb.
The model is based on real microscopic images and anatomy books. The entire geometry is very clean. It is all poly and most quads with few triangles. Everything is accurately named and arranged in clear hierarchy.
Textures are 4096x4096 and 8192x8192.
The lighting and render is done in maya 2011 using mental ray. All other formats include the geometry, standard materials and textures applied. Maya setup uses Sub Surface Scattering to get the flashy look. The render is rock solid and it takes from 1 to 4 minutes per frame on i7-6700 machine (for the preview 1280x1280 image) which makes it VERY usable for Animations. No Global Illumination or Final Gathering used. The renders from the preview are not edited in any way in post, so what you see is what you get.