This is a model of a protective case. Originally created with Blender v2.78
|| USAGE ||
This model was designed for use as a real-time asset in a videogame. This model is suitable for use in: broadcast, high-res film, advertising, design visualization, etc. This model is an accurate representation of sword using a scale of 1unit = 1 meter. Dimensions (x, y, z): 0.956 x 0.166 x 0.418
|| SPECS ||
This model contains 10 separate objects. This model is not subdiviable. This model contain 6842 quads, 3779 tris. Native model contains applied cycles materials and textures.
|| PRESENTATION IMAGES ||
Unsigned preview images are rendered in Cycles Blender. Signed preview images are rendered in Marmoset Toolbag 3 (file format '.tbscene' and software are not included). No Photoshop or compositing used (except backgrounds) Product is ready to use in games or render out-of-the-box. LIghts and cameras are included in the file. Preview Images are rendered using the 2.78 version of the Cycles renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails. No third-party renderer or plug-ins needed.
|| TEXTURES ||
- normalmap - basecolor (with alfa map in alfa channel) - roughness - metalness x 2 (for render blender and for marmoset\game engines) - idmap
Resolution: 4096x4096. Padding: 16.
All textures are created from original photographs or drawings.
|| ADDITIONAL NOTES ||
File formats other than Blender exported as base merged mesh (with smoothing gr.). Model represents 60 of hours of 3D\2D work.