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Ford Probe Concept

Ford License
- Official Licensed Product

Ford Motor Company has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at Ford's sole discretion.

Included Formats
Apr 14, 2015
CheckMate Lite Certified
Lightwave 11.6 Default Scanline

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3D Model Specifications
Product ID:907539
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since January 2002
Currently sells 96 products
Product Rating
High resolution and realistic, fully detailed and textured Ford Probe concept car.
Detailed enough for close-up renders. Comes with detailed textures.
Originally modeled in Lightwave 3d. Final images rendered with Lightwave.
This model has been created to real world scale giving very accurate detail and dimensions.
Extreme care has been taken to keep polygon count to a minimum to ease render times. Lightwave version comes in separate layers with all pivot points set:- Main body, Front Wheels, Rear wheels, Interior, Doors and pop up lights and with object parented to null object.

Main features:

* High quality polygonal model.
* Model resolutions are optimized for polygon efficiency (in Lightwave 3d the Subpatch Level function can be used to increase/decrease mesh resolution if necessary).
* All colors can be easily modified.
* No special plugins needed to open scene.
* Created with Lightwave 3d

File formats:

* Lightwave.lwo
* OBJ (Multi Format)


* Rendered in Lightwave 11.6 but will load into older versions.
* Scene file is included to give you exact representation as in picture 2
* Lightwave scene file is included as is supporting objects.
* Unit system is set to metric.
* All textures and materials are included and assigned to their relevant objects
* 12 textures are included in JPEG (.jpg) with a resolutions ranging from 4800 x 4800 to 125 x 500 used for main body detail, interior and tires.
* Previews rendered in Lightwave 3d

Texture Details:

* 1 texture at 4800 x 4800 (Object UV)
* 1 texture at 4000 x 4000 (Object UV)
* 1 texture at 2400 x 2400 (Object UV)
* 2 textures at 2052 x 2052 (Object UV)
* 1 texture at 1200 x 1200 (Object UV)
* 1 texture at 969 x 968 (Object UV)
* 2 texture at 944 x 944 (Object UV)
* 1 texture at 566 x 960 (Object UV)
* 1 texture at 260 x 195 (Object UV)
* 1 texture at 125 x 500 (Reflection Object UV)

Polygon count:

* 118,835 faces and 125,856 vertices
* Quads: 114,744
* Triangles: 4,091
* Points: 125,856

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