Files provided: -native .blend: simply unzip blend+textures.zip, subsurf not applied. Materials are for cycles renderer. -.obj (with .mtl) and .fbx : you may need to manually assign the textures and will need your own materials. -textures: 3x .png textures easily editable using the vector files provided; 1x .png normalmap for the caps. - .svg : 3x used to create the labels. You may use Inkscape(native) or Illustrator to edit them.