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3D Playmobil Cavalry Corporal with Saber

$49
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "playmobil", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Aug 14, 2018
CheckMate Pro Certified
StemCell Certified
3ds Max 2018 V-Ray 3.6
Maya 2015 V-Ray 3.2
Maya 2015 mental ray
3ds Max 2015 V-Ray 3.2
3ds Max 2015 mental ray
Cinema 4D R18 Advanced Render
Unreal 4.10
Unity 5.4

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3D Model Specifications
Product ID:1316361
Published:
Geometry:Polygonal Quads only
Polygons:15,270
Vertices:15,319
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2002
Currently sells 103 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "playmobil", is not affiliated with or endorsed by the original rights holders.

Description
= PLAYMOBIL MALE =

Precise Model of a 70is Playmobil US Cavalry toy with all the parts included.
Converted to Maya so that the model renders using both mental ray and VRay (3.x)
Converted to CINEMA4D so that the model renders using the built-in Physical Renderer.

|| USAGE ||
       This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, forensic presentation, etc.
       This model also has a real-time version suitable for games, see the real-time header below for more information.
       This model uses a scale of 1 unit = 1 centimeter

|| GENERAL ||
       Model is built to real-world scale
       Scene objects are organized by layers / groups / selection sets
       Lights and cameras are only included in the Native file (3ds max 2018).
       3ds Max: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product.
       Maya: Third-party renderer needed / V-Ray 3.x or mental ray is REQUIRED in order to use this product.
       CINEMA 4D: No third-party renderer is needed in order to use this product.

|| SPECS ||
       This model contains 13 separate objects and a backplane
       This model contains 15,270 polygons with TurboSmooth OFF
       Polycount:
                Chest: 1,236 (Quads), 4,944 at a subdivision level of 1.
                Head: 1,118 (Quads), 4,472 at a subdivision level of 1.
                Legs: 1,544 (Quads), 6,176 at a subdivision level of 1.
                Hair: 5,688 (Quads), 22,752 at a subdivision level of 1.
                Right Arm: 448 (Quads), 1,792 at a subdivision level of 1.
                Left Arm: 448 (Quads), 1,792 at a subdivision level of 1.
                Skeletton: 1,494 (Quads), 5,976 at a subdivision level of 1.
                Hat: 621 (Quads), 2,484 at a subdivision level of 1.
                Saber: 604 (Quads), 2,416 at a subdivision level of 1.
                SaberBelt: 1,029 (Quads), 4,116 at a subdivision level of 1.
                Bracer Right Arm: 252 (Quads), 1,008 at a subdivision level of 1.
                Bracer Left Arm: 252 (Quads), 1,008 at a subdivision level of 1.
                Scarf: 428 (Quads), 1,712 at a subdivision level of 1.
                Background: 108 (Quads), 432 at a subdivision level of 1.
       This model contains 61,080 polygons with TurboSmooth ON (set to 1 iterations.)
       This model contains V-Ray materials
       This model contains only quads (no tris or nGons)

|| TEXTURES ||
       The model contains 56 bitmap texture files to accommodate both Physically Based Render (PBR) workflows (Metallic / Roughness & Specular / Glossiness).
       Head And Body Textures - PNG format at 4096 x 4096 pixel resolution.
       Hat, Scarf, Saber, Saberbelt ans Bracer Textures - PNG format at 2048 x 2048 pixel resolution.
Included Map Types:
       * Ambient Occlusion
       * BaseColor
       * Diffuse
       * Glossiness
       * Metallic
       * Normal
       * Roughness
       * Specular

All textures are created from original photographs or drawings.

|| PRESENTATION IMAGES ||
       Unless otherwise noted on the image, all Product shots of this model have been rendered inside of 3ds Max with VRay 3.6
       A I-Ray rendering is also provided to show of how the model looks in different lighting solutions and with some retouching.
       Product is ready to render out-of-the-box.
      
|| REAL-TIME ||
The Unity and Unreal versions of the Model has been optimized
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