- Blender 2.82 version use Cycles materials type (Principled shader).
------------------------ TEXTURES and UV: -------------------------
- Model is completely UV-unwrapped. You can see all the textures and UV maps on the preview images. - Partially Overlapping method was used to increase texel density. - Both Metallic/Rough and Specular/Gloss PBR workflows are available.
- There is a 3D model of Sopwith Triplane only! - Model is fully textured with all materials applied (Converted formats as well, take a look at preview images) - LowPoly model, that is perfect for game-development. - No Ngons used, just Quads and Tris. - Clear topology with no any artefacts, holes, overlapping polygons and so on. - All materials and textures are intelligently named. - PBR materials, as you can see on the preview. - No cleaning up necessary, just drop your models into the scene and start rendering. - No special plugin needed to open scene. - Real world scale 1:1. - Units of measurement are meters.
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