|Unwrapped UVs:||Yes, non-overlapping|
Originally created with 3ds Max 2014
|| USAGE ||
This model was designed for use as a real-time asset in a [videogame or simulation]
|| SPECS ||
This model contains  polygons with TurboSmooth OFF
This model contains  polygons with TurboSmooth ON
This model contains Standard materials and Includes V-Ray materials
|| PRESENTATION IMAGES ||
No Photoshop or compositing used, Product is ready to render out-of-the-box.
LIghts and cameras are included in the file.
Preview Images are rendered using the vray 3.00.08 version of the vray renderer.
If you render this file using a different version of this renderer.
This file includes information on lighting placement, exposure control and render settings.
|| TEXTURES ||
dr_7 - 2362x2362
GW_Metal - 2200x2200
Rust_001 - 3000x3000
Rust_001_GLossy - 3000x3000
RustBlend - 3000x3000
other materials make in 3ds max
All textures are created from original photographs or drawings
Multiple Texture Resolutions are included
Very High-Res Textures are included as separate download
|| GENERAL ||
Model is built to real-world scale
Units used: Centimeters. Model is  centimeters tall.
Scene objects are organized by layers and groups
No third-party renderer or plug-ins needed is required in order to use this product.
|| ANIMATIONS ||
|| ADDITIONAL NOTES ||
Units setup is : unit = 1 centimeters
|| Polycounts ||
- .max format
Subdivision:33372 faces and 33899 vertices
with TurboSmooth OFF
Subdivision : 350405 faces and 351912 vertices
with TurboSmooth on