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Pink Panther Cartoon

$199
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "the pink panther", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Mar 18, 2014
CheckMate Pro Certified
Maya 2012 mental ray 3.9.1.36
FBX 2012
OBJ 2012

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3D Model Specifications
Product ID:803608
Published:
Geometry:Polygonal Quads only
Polygons:10,948
Vertices:11,067
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since February 2011
Currently sells 106 products
Achievements:
Product Rating
1 Rating Submitted
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Legal Notice: The intellectual property depicted in this model, including the brand "the pink panther", is not affiliated with or endorsed by the original rights holders.

Description
Pink Panther Cartoon 3d Model.
Completely UV mapped, smoothable , made with Maya.
Ready to render. All UVs grouped into one 0 to 1 UV space.

High resolution textures:

color 4096 x 4096 (TGA file format)
specular 4096 x4096 (TGA file format)

Formats included:
.ma (Maya 2012 ASCII)
.obj (Alias Wavefront)
.FBX (Autodesk)
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This model has a clean geometry. All the items in the Maya scenes are named properly.

Faces count (ALL QUADS):

Body and clothes = 10188 faces.
Plus 2 spheres for the lighiting setup = 760 faces

To render the Maya file in mental ray you will need to press the '3' button on the keyboard for the Smooth Mesh Preview.

The Maya file includes a lighting setup that uses 2 Spheres one for reflaction and the other for Final Gather , plus 2 directional lights. Correct color management is set in all the files in Maya.

The preview images in the above presentations are all rendered with no post work.

The model has one single and standard Phong material plus a blinn material for the corneas to catch the specular highlights. This simple setup makes very easy to transfer and use the model inside other softwares .

Enjoy!
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