Model of a pine tree. This uses Blender particle systems and they can be adjusted to suit your needs. Materials and textures are provided. Do note this a high poly tree, good for ultra realistic renders. But if the poly count is too high, it shouldn't hurt the results to much to wither lower or heighten the needle count according to your render. Also, if you want to make the tree still look full and dense when using less particles, raise the thickness of the needles under the 'Cycles Hair Settings' section under the 'Particles tab.' Great for architectural renders and filling in forest scenes.