One photo-scanned pile of rubble, with final editing and optimizing done in Blender. This element is good for scenes that require lots of destruction, such as post-apocalyptic and other dystopian worlds. Or perhaps an abandoned building that has been falling apart. Either way, this pile of rubble is sure to sell the realism.
As a disclaimer, this model obviously cannot stand alone. It needs to be around other debris/foliage. It is intended to be one element among others.
The files also include a game-ready version that is about 10K vertices. For any questions or concerns, feel free to contact me.