This scene is Ready to render exactly as you see above with MentalRay settings. This model has been modeled with a clean topology based on loops and quads. It is RIGGED animation-ready and smoothable. High Quality rig with dynamics for natural ears movements.
This model is rigged using simple ikHandles and NURBS primitive control objects to help achieve realisitc animations of the limbs, joints, and muscles. Control objects can be easily manipulated through the transform tools to achieve desired animations. Also there are dynamic controls for the ear which can be manipulated for realistic flappy ear movements. ------ The images on white background have been made for presentation purpose as per Turbosquid request, the actual light rig is including ground shadow setup (see the other renderings with coloured background)