|3ds Max 2015||V-Ray 3.2|
|Maya 2015||V-Ray 3.2|
|Maya 2015||mental ray|
|3ds Max 2015||V-Ray 3.2|
|3ds Max 2015||mental ray|
|Cinema 4D R18||Advanced Render|
|Substance Painter 2017.4.2.zip|
|Includes Low & High poly meshes for baking.|
|PSD_Layered_4k PBR Texture set.zip|
Don't see the file format you need?Free File Format Conversion
|Unwrapped UVs:||Yes, non-overlapping|
Loot Crate 3D Model. Using the provided PSDs or Substance Painter file you may easily customize texts, signs and other details in texturing.
Dimensions: ~115cm x 115cm x 144cm
Built to real-world scale.
This model uses a scale of 1 unit = 1 centimeter
Scene objects are organized by layers / groups.
PBR as well as Spc/Gloss Texture sets.
4k Texture set.- 8 bit PNG.
8k Texture set - 16 bit PNG.
Substance Painter file (.spp) is included - Along with Low & High poly meshes for baking.
Fully Layered PSD_ 4K PBR Texture set exported from Substance Painter.
All preview images are included.
If any question, feel free to click on the live chat to speak with support team. If needed, question will be redirected to me and I'll answer within a day.
This model is suitable for use in broadcast, high-res film shots, advertising, design visualization, presentation and more.
Comes with real-time versions suitable for games engines like Unity & Unreal, AR, VR, MR, mobiles and more.
PBR Textured in Substance Painter. Substance painter file (2017.4.2) is provided. This gives you complete freedom over texture adjustments. All layers are named and organized properly. You may quickly make adjustments to the textures and export from SP to your target application. This way you can export all extra maps that SP produce during baking. Maps inside the SP file are baked with highest settings ( 8k + Subsampling 8x8 & 4x4 ).
Another benefit of SP file is that you can modify the UV layout of low poly mesh and still retain the texturing inside SP. This could be a huge time saver if you need to adjust the UV layout.
4K PBR - Layered PSD is also included. This is exported from Substance painter. This is useful if you don't have access to substance painter or prefer to make some quick adjustments in Photoshop.
Includes 2 Texture sets.
8192 x 8192 - 16 bit PNG.
4096 x 4096 - 8 bit PNG.
Of course you may take the 4k Texture set and downscale it further to 2k or lower. Some game engines do this automatically for distanced objects.
Included Map Types:
* Ambient Occlusion
* Normal ( DirectX)
**Curvature, Height & ior maps are extra and are not assigned due to StemCell pipeline. You might find them useful based on your application.