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3D Lego Skeleton Minifigure

$29
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "lego (brand)", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
May 2, 2018
CheckMate Pro Certified
3ds Max 2011 V-Ray 2.40
3ds Max 2011 Default Scanline
3D Studio
FBX
OBJ

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3D Model Specifications
Product ID:1280127
Published:
Geometry:Polygonal Quads only
Polygons:7,114
Vertices:7,102
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since March 2014
Currently sells 56 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "lego (brand)", is not affiliated with or endorsed by the original rights holders.

Description
Detailed 3D model of the original lego skeleton minifigure.

(Lego Company began to produce this original skeleton minifigure in 1995 year. It was the first in a long line of skeletons. It has shoulders with feature ball and arms with socket joints. This skeleton appear in various themes including Pirates, Castle, Atlantis, Harry Potter and Ninjago. In 2007 year original skeleton was replaced by modern skeletons, wich had longer arms with normal pivot joints. But lego fans comunity still remember, love and collect original skeletons.)

Detailed enough for your close-up renders.
Units:cm. Model have real world scale and very accurate proportions. Model size is ten times bigger than real world size. Most real world lego minifigures (including original lego skeleton) are 40,5 mm high. Model is 40,5 cm high. If you want to get real size you should reduce model size to 10%.

Model consists of six separated objects. Pivot points of the legs and arms are placed to the centers of the joints. Model is easy to pose.

In 3DS Max files head, legs and arms are linked to body. In 3DS Max files all objects are united in one group and placed at there own layer; lights, camera and background plane are freezed and placed at another layer. All objects and materials in the scene have understandable names.

In fbx, obj and 3ds files objects are unlinked and ungrouped; lights, camera and background plane are deleted; all geometry and uvm are preserved.

All necessary textures are in each archive.
Textures size are 2048x2048. Textures format are PNG.

All V-Ray materials were prepared for gamma 2.2.
Preview images were rendered with V-Ray adv 2.40.03.
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