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3D Collection old tools PBR model

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2017  |  Corona
3ds Max 2017  |  iray
3ds Max 2017  |  mental ray
3ds Max 2017  |  V-Ray
Maya 2018  |  Arnold
Maya 2017  |  Other
Maya 2017  |  RenderMan
Maya 2017  |  V-Ray
Other
3D Model Specifications
477,856 Polygons
460,682 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1283147
284 Products
Since 2017

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COLLECTION: Old tools PBR

72 Models!
4k Textures for PBR material!
3 Levels of detail!
8 Maps for render customization!
9 Custom renders!

Scanned object with PBR 4K materials that are configured to the next list of renders
3DsMax Corona
3DsMax iRay
3DsMax MentalRay
3DsMax Vray
Maya Arnold
Maya Octane
Maya RedShift
Maya RenderMan
Maya Vray
(You can use the fbx format for 3D Studio Max. Our fbx files uses a standard physical shader and is correctly reproduced in all popular rendering)
You can also customize the model for other renders with the help of present maps:
albedo
bump
diffuse
gloss
metalless
normal
roughness
specularColor
PBR 3D scan is made on its own technology, retopology is manual.
You can import a model in Maya with customized materials for Arnold, RedShift, RenderMan, vRay or Octane.
1. Unzip all files from the archive zip into one folder.
(Note that .obj file and .ma must be in the same folder.)
2. Import [model name]_[you render].ma into your project.
(If you import the model into the project for the first time, it will not be inserted into the scene, import the model a second time so that it is inserted into the scene)
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