// GENERAL \\ - Originally created with 3ds Max 2018; - Previews rendered in 3ds Max 2018 with V-Ray 3.60.03 and little posted in PS;
// SPECS \\ - Scene objects are organized by layers; - All objects have unique name; - No special plugin needed to open scene; - Based on subdivided geometry; - Contains only quads and tris; - Unit system is set to milimeters; - Model is built to real-world scale;
- Polycounts (3Ds Max statistic, without subdivision):
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