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This is a realistic low poly 3D model of an old clock.
- Originally created with 3ds Max 2010 using the mental ray renderer. V-Ray and Default materials also available. - Model is scaled to real world scale in metric units, and is placed very near / above the ground. - Model is 100% quad. - No isolated vertices, no overlapping vertices or faces.
Renders were done in 3ds Max 2013 with V-Ray 2.4. Press zoom on the previews to see high-res images.