Done with 3DSmax 2009 and rendered with vray 1.50. High-detailed. Real-world scale.
You can easily change all the parts of the object, the stacks are not collapse. You can higher the poly count by the Meshsmooth level. Basic light,hdri and enviroment setup provided (as seen in above images) Includes Vray-materials and textures only in max format.
NOTE: Vray is required for the vray Max scene. A file without vray shader is included with standard materials. The .3ds and .obj formats are geometry with texture Mapping coords. No materials attached.