-Created in 3ds max 2014, saved to 3ds max 2011 -Real world size (system units - mm) and centered in coordinate start. -Gamma 2.2 -Files with the model does not contain extraneous or hidden objects (lights, cameras, etc.) -All textures and materials are included and mapped in every format. -Only tris and quads used. -Model is subdivided (recommended iteration 2)
File Formats: - 3ds Max 2011 V-Ray and standard materials scenes - 3ds Max 2014 V-Ray and standard materials scenes - FBX (Multi Format) - OBJ (Multi Format) - 3DS (Multi Format) - MAT (Material Library)
Textures Formats: - (Sm03_Fabric_black_diff.jpg) 1024 x 1024 - (Sm03_Fabric_grey_diff.jpg) 1024 x 1024 - (Sm03_Fabric_bump.jpg) 1024 x 1024 - (Sm03_wood_diff.jpg) 2000 x 2000
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