FEATURES: Anatomical ocular globe(eye) with hi detail including ' half ' and 'whole' sphere. polygonal mesh that can be converted or subdivided . -Just Quads -Very low distortion fully UV cords created for hi resolution textures. -Ideal for paint quick custom textures and get great renders -Useful for animation as a base mesh or hi quality rendering in higher levels. -Several formats for dcc apps like Maya ,Blender, Modo or universal .obj and fbx.
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