Maya version comes with MIA material setup. Included are large 8k textures. Which can also be used to setup a shader in standard blinn form if needed. I would suggest scaling them back to 4k for anything less than a closeup, but wanted to include the highest resolution.
Some of the the thumbnails are from rendered animations I had around and contain compositing effects such as smoke, heatdistortion, and glow which do not come with this scene. I have however included the base studio scene which produces the main thumbnail straight from maya..
The TS_UFO scene is the ufo alone, and the studioScene includes the base scene for the images above.
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