- Originally done in Blender 2.78. Blender is an open-source 3D editor, everyone can edit this model and convert it to another formats for free. - No third-party plugins used. - This model is fully unwrapped and has no untextured parts. - Textures average size between 512x512 and 2048x2048. Each texture has a power-of-two scale. Textures are in TGA format.
All formats of this model (except .blend) have been tested in 3ds Max.
Please export the textures to 'materials' folder in order to work with .blend file.
In order to use this model with Autodesk solutions, I recommend you to use the .fbx file format. Tip: when importing .fbx to 3ds Max, please use the Autodesk Media & Entertainment import preset with Geometry->Smoothing Groups checked.