|3ds Max 3.1|
Each window element is a seperate plane model, so you can easily set each of them to break down in pieces when shooting at them individually, thus far providing increased in-game realism if you intend to use this building in your video game project.
Feel free to use it in any personnal or commercial project without further prior notice.
Those assets will fulfill your needs for real-time uses. No textures provided.
Please rate it if you buy! I am sure you'll be satisfied, for either cinematics, renders, publicity element, or in-game/CAD vizualition uses.