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3D Toyota Camry NASCAR Teams Pack Season 2017 model

Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brands "toyota" and "nascar", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Dec 18, 2018
CheckMate Lite Certified
3ds Max 2016 V-Ray 3.30.04
3D Studio
DXF 2010

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3D Model Specifications
Product ID:1254032
Geometry:Polygonal Quads/Tris
UV Mapped:Yes
Unwrapped UVs:Mixed
TurboSquid Member Since July 2008
Currently sells 427 products
Product Rating

Legal Notice: The intellectual property depicted in this model , including the brands "toyota" and "nascar", is not affiliated with or endorsed by the original rights holders.

Pack of 8 low-poly subdivision-ready Toyota Camry NASCAR Season 2017 race car 3d models with PBR materials (Specular and Metallic workflows):

- Furniture Row Racing #78
- Joe Gibbs Racing #11
- Joe Gibbs Racing #18
- Joe Gibbs Racing #19
- Joe Gibbs Racing #20
- BK Racing #23
- BK Racing #83
- Furniture Row Racing #77

Advantages of the models:

- Very clean geometry.
- The models are maximally optimized for use in 3d games and VR.
- Just one material and one set of textures for each model. This allows you to achieve maximum performance in games and real-time applications.
- Very low polycount. Each model without turbosmooth is great for mobile games. And if you apply a turbosmooth modifier it starts to look great in large projects on PCs or game consoles. All this became possible thanks to a very competent application of smoothing groups and properly adjusted geometry.
- Real world scale. So you can easily import the models in your project without need to change anything.
- Every model uses smoothing groups, so you can always increase the detail to the required level simply by applying a turbosmooth modifier with the necessary number of iterations.
- Divided into functional parts and grouped for easy editing and using in game engines.
- Each model consists of 23 separate objects grouped together with a simple and understandable names.
- Specular and Metallic workflow textures included!
- Compatible with the majority of modern game engines!

Model specifications:

Created in 3DS Max 2016 and rendered with V-Ray 3.30. Lighting is a mix of global illumination from HDRI (included) and 1 v-ray light. The model does not require the installation of any additional plug-ins or software. All you need to get the exact same rendering as on the preview image is the 3DS Max 2016 and V-Ray 3.30.04.

- Overall polygons count: 90,688 (no n-gons); 11,336 each.
- Overall vertices count: 92,272; 11,534 each.
- Unit Scale: Metric / Centimeters

A V-Ray PBR materials with specular workflow is applied to the models. All of its parameters were created for the StemCell standard.

Textures (Specular workflow):
- Diffuse (2048 x 2048 PNG)
- DX NormalMap (2048 x 2048 PNG)
- Specular (2048 x 2048 PNG)
- Glossiness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)

Textures (Metallic workflow):
- Base Color (2048 x 2048 PNG)
- GL NormalMap (2048 x 2048 PNG)
- Metallic (2048 x 2048 PNG)
- Roughness (2048 x 2048 PNG)
- Opacity (2048 x 2048 PNG)

Models available in such formats:
- MAX (2016)
- 3DS
- DXF (2010)

There are 3 versions of the model in all archives with additional formats (subdivision 0, 1 and 2) with the exception of 3DS format due to limitations on the maximum number of polygons. In this format, the model is presented only in subdivision 0 and 1 version.

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