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Naruto Uzumaki shippuden

3D Model License:    Upgrade License
Standard - Editorial Uses Only
The intellectual property depicted in this model, including the brand "naruto", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
ZBrush 4r6
Other .txt
3D Model Specifications
54,280 Polygons
54,580 Vertices
Polygonal Quads/Tris Geometry
Product ID 862764

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Since 2010
This is a 3d sculpt of Naruto from the Naruto Shippuden series. Character is in full battle attire, ninja butt pack and shuriken thigh pack included. The character also comes with two ninja weapons, a kunai and shuriken.

You need to have Zbrush 4r6 or above to open the .ztl format and generate Textures .

This product opens with all the subtools/meshes on their lowest subdivision level. subdivisions of each subtool ranges from 1 to 7 subdivision levels and can be exported from zbrush to your 3d package of choice. Either by exporting .obj files or using the GoZ feature in Zbrush.

**Links to free video tutorials on how to use GoZ in zbrush with Maya,3ds Max and Cinema 4D provided with product download

UV's have not been unwrapped but all assets have clean animation friendly topology.UV maps must be generated before color information can be taken outside of zbrush.

**Links to free video tutorials on how to UV Map in zbrush provided with product download

All meshes have been polypainted. Two different body and eye meshes have been provided. The first set with Naruto's regular face color and the second with Naruto's sage mode face colors.

**Links to free video tutorials on how to convert polypaint to textures and export them out of zbrush provided with product download

**Links to free video tutorials on how to use MutiMap exporter, that ships with zbrush, to export other detail tetures(Normal, Dispalcement, Bump, etc) provided with product downlaod

The wireframe turnables shown in the last few preview images are of the meshes at their lowest subdivision level.

The polygon and vertice count specified above is based on the combined poly count of the lowest subdivision level of this character with all its assets.

*The zipper tracks by themselves are 18,398 polygons. They can be discarded and replaced with a simple zipper texture on the sweatshirt if needed. without the zipper tracks the entire character along with all his assets is 37,252 polys(37,137 verts)

The .obj files of the character are provided in 7 different subdivision levels.

The UV's of the obj file have not been unwrapped. and no textures have been provided. textures must be generated from .ztl zbrush file after the character is UV mapped.

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