Highly detailled mountain scene, that can easily modified or extended. Everything is build modular so that you can easily change the scene according to your needs. Rendered with V-Ray 3.60.03 for 3ds Max 2017. All renderings contain no post-work and present the final rendering quality achieved with the native file format scene.
PLEASE NOTE: REQUIRES FOREST PACK TO RENDER PLANTS
Features: - All objects instanced for optimal memory consumption - Mountain built up out of individual parts that can be easily reused to build more, customized mountains or environments - V-Ray Materials for rendering with V-Ray for 3ds Max (as in the demonstration images) - Standard Materials with applied color textures for rendering with other renderers - Comes with realistic V-Ray materials and V-Ray lighting setup for 3ds Max - Forest Pack Setup for rendering of the plants for optimal memory usage and fast rendering - Real-world scale - Scene units: Centimeters, Display units: Centimeters - Unique and meaningful names for objects, materials, textures - Cleaned up and optimized scene with layers and groups - Model centered at origin - Fully textured with all needed maps
Notice: The demonstration images are created by using the native file format. This format featues a complex shading setup to generate details on the geometry procedurally using ambient occlusion and V-Ray triplanar textures. Using the V-Ray native file format is highly recommended. The Max version that uses the standard scanline renderer comes with basic color and bumpmap textures applied only. In order to get the same details like in the demonstration images you need to use a V-Ray version that supports triplanar texture mapping.
Available Texture Formats: - JPG
Texture Size: - Depending on the size of the object up to 8K. Most objects are 4K.
Vertices: 11807451 Polygons: 17982653
Available File Formats: - 3ds Max 2017 + VRay 3.60.03 Lighting Setup (recommended) - 3ds Max 2015 with standard materials (model only with diffuse textures applied)
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