- 3ds max - standard version with standard materials, no light, default renderer, - V-Ray version with V-Ray materials, light and render setups (ready to render like images above),
Preview renders are raw renders from V-Ray file, no post production.
Exported formats has no bugs, Uv works correctly. Obviously there is no light in exported formats. Each format have three versions exported - low poly (so you can subdivide it as well), mid poly and high poly with polycount as noted above.
Model checked also with Unreal Engine. For real time engines you can import FBX model or build landscape inside engine editor from included displacement map. If you want to rebuild textures there are .psd file and additional maps. ====================================================================================== TEXTURES
There are 2 textures for each model:
- normal map - 4096 x 1200 px, - color - 4096 x 1200 px, custome made from textures and generated height maps, .psd included as bonus,
- displace - 4096 x 4096 px, this is for shape mesh, not material texture,
So there are 18 texture files in total. ======================================================================================
Models made without ngons and to keep polycount as low as possible.
CHECK MATE PRO standard:
- no isolated or overlapped vertices, - no overlapped faces, - no ngons, 100% quads, - unwrapped textures, no overlapping, - real world scale, objects at 100% scale at object level, - ready to merge into the scene,