3d model of Mountain Hut Snowy.
The model was modeled in 3ds max.
Is smootheable and easily editable. (turbosmooth, hypernurbs modifier) Without the snow geometry ,the model consists primarily of quads and the polycount is:
The snow's geometry consists primarily of tris.(80% of the scene)
In the 3ds max version the model is organized on layers.
C4d and Maya formats,has order for groups.
Some objects (logs, rocks and branches) are unwrapped.
Render is done with integrated 3ds max mental ray engine.For correct rendering Set gamma 2.2,input gamma 2.2,output gamma 2.2.
No 3rd party plugin needed.
I also included a non-illuminated 3ds Max version with standard materials (if you do not use mental ray).
Lighting is included only in the 3ds Max version, and materials may appear different in other program formats.
Includes: color, displacement and bump map. 2596 x 2596 , 2560x1887 ,2048x2048
Real world scale