Mountain bike with PBR textures ranging between 512 x 512 for smaller parts and 4096 x 4096 for most of the model. All parts subdividable and clean. Good for close up and wide shots. Base color maps could be used for non PBR shaders. Stingray PBS shaders applied in Maya for all parts of the model. Model in separate parts for easy rigging.
Preview renders in Marmoset Toolbag 3. Scale units used is cm and the model is real world scale.