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3D Mount Everest model

$129
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "mount everest", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "mount everest", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 2015 V-Ray 3.60.03
Other
FBX
OBJ

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3D Model Specifications
Product ID:1431319
Published:
Geometry:Polygonal Quads only
Polygons:51,200
Vertices:25,921
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since July 2019
Currently sells 320 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "mount everest", is not affiliated with or endorsed by the original rights holders.

Description
MODEL OF MOUNT EVEREST

:: Scene Information ::

    3dsmax 2015
    V-Ray 3.60.03
    LWF
    maps: yes, included
    shader: VRrayMtl
    the area is 40x40km wide
    polycount 51.200 in the viewport (3 Turbosmooth iterations, 7 iterations for render)

:: Geometry ::

    metric system [cm]
    layers are used
    subdivided and displaced geometry
    stack is not collapsed
    use the Turbosmooth modifier to reduce/increase the polycount and level of displacement
    the scene is suitable for areal shots

:: Materials ::

    V-Ray materials
    maps are included

:: Lightsetup ::

    daylight system (included)
    the shadow is baked into the diffuse texture due to satellite images
    the scene uses VRayAerialPerspektive for its distance fog

:: Formats ::

    3dsmax 2015
    OBJ (collapsed stack)
    FBX (collapsed stack)
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