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Wildebeest (Fur) Rigged

Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015 V-Ray 3.20.02

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3D Model Specifications
Product ID:1139603
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since September 2013
Currently sells 66 products
Product Rating
1 Rating Submitted
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High detailed Wildebeest (Fur) Rigged 3D model.
Ready to render exactly as you see above preview images in 3DS max 2015 with V-Ray.
This model is suitable for game, animation, visualization etc.
Cameras, lights and render settings are included in only 3ds max file.
The model come with standard signature preview pose. Other pose not include.



- Originally created with 3DS Max 2015. Using the V-Ray v3.20.02 renderer.
- This model is fully rigged and geometry based on quads only.
- Unit system is set to meters, and correctly real world scale model. Location set to x0, y0, z0.
- The model has come with fully textured and correctly mapped in all formats.
- All body textures are hand painted from zbrush 4r6.
- Wildebeest body, tongue, mouth, teeth, eye, are modeled separately.
- Every object are perfect named and polygons chengable. No any extra plugin needed to open this scene.
- .Obj file come with .mtl file. included only color map.tif texture.
- 3DS MAX 2015 with V-Ray v3.20.02 or higher is required to render.


Textures formats and resolution:

All textures provided with 4k high resolution in .tif and .png formats.

Color map.tif : 4096 x 4096
Normal map.tif : 4096 x 4096
Reflection map.png : 4096 x 4096


File formats:

.Max 2015 V-Ray
.Obj (.Obj file directly exported from 3ds max without hair. Open success fully with textures in 3ds max, and blender 2.78 tested)



*.Max : (Total) : Faces : 14,788

Main Body : Faces : 5,980
Mouth : Faces : 1,080
Teeth : Faces : 7,088
Tongue : Faces : 416
Eyeball : Faces : 224


Hair and fur notes:

3DS MAX files have been created hair with hair and fur modifier. No any extra plugin required to render hair.
This model in total 400k hair primitives. Easy to modifier hair style for your suitable.
For an even better render quality you can increase the hair primitives count up to your machine memory limit.


Rigging notes:

3ds Max file comes with rig elements and is completely ready to pose and animate. The model is rigged with bones, skin and ik system in

3ds max.
.OBJ file comes with only geometry and texture (no rig/skeleton)


- All formats geometry set to quads.
- Ngons : 0
- Overlapping Faces : 0
- Overlapping Vertices : 0



        I hope you like it!
        Also check my other models just click on my user name to see my full gallery.
        If you like my model! So please sir RATE now.

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