Display images were rendered in Arnold , Cycles and Marmoset Toolbag 3.
FEATURES - Model is built to real-world scale. - Units used: centimeters. - Object Dimensions :height 10 cm. - low poly - Clean topology and perfect UVs. - Model is fully textured with all materials applied. - Normal maps were baked from a high poly model in Substance Painter. The Normal Maps are baked with the MikkT tangent space setting.
Includes the following 3d file types:
Blender file .FBX (with Quad Geometry) .OBJ Marmoset 3 file Maya 2018 file The textures are located in the .rar file.
Includes the following PBR texture types (BOTH Metalness and Specular workflows, perfect for Unity, Cryengine and UE4):
4096x4096: Normal Map 4096x4096: Base Color 4096x4096: Roughness 4096x4096: Metalness 4096x4096: Opasity 4096x4096: Emissiv