High Detailed and realistic 3d model of Volkswagen Golf 2020 Mk 8
Geometry consists mainly of quadrangles.. If necessary, the mesh geometry can be made more dense with the help of a smoothing modifier.
Model open without any errors (missing textures or 3rd party plug-ins) Real-world scale in any unit of measurement Only quads and tris, no N-Gons, fewest tris possible No visible UV stretching or obvious seams Model positioned at the origin [0,0,0] Models transforms reset No isolated vertices, coincident vertices, no coincident faces No poles with more than 5 connecting edges For render: you need to add Hdri map in environment, and Dome light (with hdri) and you will receive a render similar to my renders
Materials and Textures:
- All objects have UVW mapping (non-overlapping) - 3ds max files included vray Shaders. - all textures paths are cleaned - large size textures with layers (*.jpg) included - textures, 4096x4096pix
Organization of scene:
- to all objects and materials names in scene are appropriated - real world size (system units - cm) - coordinates of location of the model in space (x0, y0, z0)
units - centimeters
dimensions - 425,8 x 178,9 cm
- all previews rendered 3ds max V-ray
for render i use hdri map and v-ray dome light with hdri map
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