== Specifications == - This model visualizing a generic metal spray can with transparent cap plus an editable label - The model has subdivision mod. (TurboSmooth) with iterations=2; - Scene contains: 2 objects, 3 Camera, 3 Lights - Verts and poly count without subdivision. - Set : [Total] Verts(342) - Polygons(338) - Cap: Verts(74) - Polygons(72) - Bottle_Body: Verts(268) - Polygons(266) - All objects are in one piece - Multi/Sub-Object with Standard materials. - Every object in the scene has a seperated material slot. - Textures used: - Bathroom_reflection_Silver.jpg: Dimensions (1600 x 1143) - UV_Thumb.tif: Dimensions (2048 x 2048) - UV_Bump.tif: Dimensions (2048 x 2048)
== General Characteristics == - The preview rendered with Mental Ray Renderer (no 3rd party renderer or plug-ins) - Clean edge loops, quads only - Real world scale : - Full size: 4.2 x 4.2 x 20 (21 with cap) centimeters - No overlaps (faces, verts, or UVs), no open edges. - Positioned and scaled to origin (0,0,0) - Model is multi-objects and grouped with name [Can]. - All cameras used for previews included in the scene.
== Setup and Prepare == - Out of box render ready. - Use the PSD (photoshop) file to place your own label design. - Consider change only the groups (sets) marked with [Change], and don't do any changes in the set (Bump) as it need no change - Must name the final images (after edit the PSD file) as follow: - The diffuse map: UV Thumb.tif - The bump map: UV Bump.tif (this map does not need any changes) - Finally keep in mind that Unwrap UV map exists in the PSD file (as a guide) and you should hide or delete it before saving final maps
== Types Included == - All NONE MAX formats are WITHOUT subdivision. - In NONE MAX Some materials (like Raytrace) was changed or removed due to incompatibility. - .max (version 2011) - .obj - .fbx - .dwf - .3ds
== Animations == - No animation
== Additional Render Elements == - 3 Target Cameras Included - Lights Included (1 x Spot, 2 x Omni).
== History == - Model create using 3ds Max 2014 (publish version is 3ds Max 2011)