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Generic Spray Dispenser Aluminum Can

Royalty Free License
- All Extended Uses
Included Formats
Aug 4, 2014
CheckMate Pro Certified
3ds Max 2011 mental ray
3D Studio

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3D Model Specifications
Product ID:836783
Geometry:Polygonal Quads only
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
TurboSquid Member Since June 2014
Currently sells 19 products
Product Rating
== Specifications ==
- This model visualizing a generic metal spray can with transparent cap plus an editable label
- The model has subdivision mod. (TurboSmooth) with iterations=2;
- Scene contains: 2 objects, 3 Camera, 3 Lights
- Verts and poly count without subdivision.
- Set : [Total] Verts(342) - Polygons(338)
        - Cap: Verts(74) - Polygons(72)
        - Bottle_Body: Verts(268) - Polygons(266)
- All objects are in one piece
- Multi/Sub-Object with Standard materials.
- Every object in the scene has a seperated material slot.
- Textures used:
        - Bathroom_reflection_Silver.jpg: Dimensions (1600 x 1143)
        - UV_Thumb.tif: Dimensions (2048 x 2048)
        - UV_Bump.tif: Dimensions (2048 x 2048)
== General Characteristics ==
- The preview rendered with Mental Ray Renderer (no 3rd party renderer or plug-ins)
- Clean edge loops, quads only
- Real world scale :
- Full size: 4.2 x 4.2 x 20 (21 with cap) centimeters
- No overlaps (faces, verts, or UVs), no open edges.
- Positioned and scaled to origin (0,0,0)
- Model is multi-objects and grouped with name [Can].
- All cameras used for previews included in the scene.

== Setup and Prepare ==
- Out of box render ready.
- Use the PSD (photoshop) file to place your own label design.
- Consider change only the groups (sets) marked with [Change], and don't do any changes in the set (Bump) as it need no change
- Must name the final images (after edit the PSD file) as follow:        - The diffuse map: UV Thumb.tif        - The bump map: UV Bump.tif (this map does not need any changes)
- Finally keep in mind that Unwrap UV map exists in the PSD file (as a guide) and you should hide or delete it before saving final maps

== Types Included ==
- All NONE MAX formats are WITHOUT subdivision.
- In NONE MAX Some materials (like Raytrace) was changed or removed due to incompatibility.
- .max (version 2011)
- .obj
- .fbx
- .dwf
- .3ds

== Animations ==
- No animation

== Additional Render Elements ==
        - 3 Target Cameras Included
        - Lights Included (1 x Spot, 2 x Omni).

== History ==
- Model create using 3ds Max 2014 (publish version is 3ds Max 2011)
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