- $10,000 in Legal Protection (Indemnification)
- $1,000,000 in Legal Protection (Indemnification)
- Waiver from injunctive relief
- Assignable model rights
- $250,000 in Legal Protection (Indemnification)
- Assignable model rights
25,303 Polygons
25,575 Vertices
Polygonal Quads/Tris Geometry
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Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
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Rigged
Animated
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Elephant model has:
8192x8192 textures (diffuse,bump,specRough,)
4096x4096 .exr displace textures
Polycount (quads):
mesh: 25303
vertex: 25575
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subdivable polygons in Zbrush file.
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There is no 'riggedFBX' file in this file.
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Unit of measurement used for the model: cm
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Rig description:
T_Rex_Rig_MAINCtrl - control whole model
T_Rex_Rig_ROOTCtrl - control jump action model
T_Rex_Rig_l_Eye_01Ctrl - control rotation,move of left eye
T_Rex_Rig_Eye_LookAtCtrl - control rotation,move of look at the eye
T_Rex_Rig_Head_MasterCtrl - control rotation,move of head
T_Rex_Rig_nose_MasterCtrl - control rotation,move of nose
T_Rex_Rig_l_headjaw_MasterCtrl- control rotation,move of jaw
T_Rex_Rig_l_headTop_MasterCtrl - control rotation,move of head top
T_Rex_Rig_Head_JawCtrl - control rotation,move of head jaw
T_Rex_Rig_l_headjaw_01_01Ctrl - control rotation,move of head jaw
T_Rex_Rig_l_headjaw_01_02Ctrl - control rotation,move of head jaw
T_Rex_Rig_l_headjaw_01_03Ctrl - control rotation,move of head jaw
T_Rex_Rig_l_headjaw_01_04Ctrl - control rotation,move of head jaw
T_Rex_Rig_l_headjaw_01_05Ctrl - control rotation,move of head jaw
T_Rex_Rig_tongue_01_01Ctrl - control rotation,move of tongue
T_Rex_Rig_tongue_01_02Ctrl - control rotation,move of tongue
T_Rex_Rig_tongue_01_03Ctrl - control rotation,move of tongue
T_Rex_Rig_Neck_01FKCtrl - control rotation,move of neck
T_Rex_Rig_Neck_02FKCtrl - control rotation,move of neck
T_Rex_Rig_Neck_TopIKCtrl - control rotation,move of neck
T_Rex_Rig_Neck_MidIKCtrl - control rotation,move of neck
T_Rex_Rig_l_rib_01_01Ctrl - control rotation,move of rib
T_Rex_Rig_l_rib_01_02Ctrl - control rotation,move of rib
T_Rex_Rig_l_rib_01_03Ctrl - control rotation,move of rib
T_Rex_Rig_l_torso_01_01Ctrl - control rotation,move of torso
T_Rex_Rig_l_torso_01_02Ctrl - control rotation,move of torso
T_Rex_Rig_l_torso_01_03Ctrl - control rotation,move of torso
T_Rex_Rig_l_ear_MasterCtrl - control rotation,move of ear
T_Rex_Rig_l_ear_01_01Ctrl ~ Rig_l_ear_03_04Ctrl - control rotation,move of ear
T_Rex_Rig_tail_01_01Ctrl ~ Rig_tail_01_08Ctrl - control rotation,move of tail
T_Rex_Rig_Spine_01FKCtrl ~ Rig_Spine_04FKCtrl - control rotation,move of waist
T_Rex_Rig_l_FrontLeg_KneeIKCtrl - control rotation,move of fore leg knee
T_Rex_Rig_l_FrontLeg_FootIKCtrl - control rotation,move of fore leg foot
T_Rex_Rig_l_FrontLeg_HipFKCtrl - control rotation,move of fore hip T_Rex_Rig_l_FrontLeg_SwitchCtrl - control rotation,move of fore leg switch
T_Rex_Rig_l_FrontLeg_ToeIKCtrl - control rotation,move of fore leg toe
T_Rex_Rig_l_FrontLeg_HeelIKCtrl - control rotation,move of fore leg heel
T_Rex_Rig_l_HindLeg_KneeIKCtrl - control rotation,move of hind leg knee
T_Rex_Rig_l_HindLeg_HipFKCtrl - control rotation,move of hind leg hip
T_Rex_Rig_l_HindLeg_FootIKCtrl - control rotation,move of hind leg foot
T_Rex_Rig_l_HindLeg_ToeIKCtrl - control rotation,move of hind leg toe
T_Rex_Rig_l_HindLeg_SwitchCtrl - control rotation,move of hind leg switch
---Right part Rigs are Rig_R naming-------
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