DESCRIPTION I .USA Collection The USA Collection consists of the following United States of America Landmarks: Golden Gate Bridge, Lincoln Memorial, Mount Rushmore, Statue of Liberty, US Capitol and The White House.
II .Technical. The USA Collection are high quality and realistic models. These models have materials fully textured, detailed design that allows for close-up renders, they were originally modeled in Autodesk Maya 2016 using Polygons and rendered with Mental Ray. The Mental Rays Mia Material X is used for all objects in the scene. The file called ' render ' is to render like the first image with Maya Mental Ray. For best results add a render occlusion on it.
III .Specifications. - High quality polygonal model, scaled for a perfect representation of the original object. - Models resolutions are optimized for polygon efficiency. - Colors can be modified - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - Models are grouped and objects are named to simplify the scene management. - With Maya format, open, drop your models into the scene and start rendering. - No special plugin needed to open scene. - Reduce the resolution textures if you need. - Good for unity 3d game model.
Mount Rushmore Polygons: 1,382,018 Vertices: 2,156,029
Statue of Liberty Polygons: 63,446 Vertices: 55,162
United States Capitol Polygons: 1,895,399 Vertices: 2,071,561
Lincoln Memorial Polygons: 85,807 Vertices: 83,739
Golden Gate Bridge Polygons: 4,265,890 Vertices: 4,505,969
The White House Polygons: 8,710,688 Vertices: 13,752,795
IV File Formats. Maya 2016 ; 3ds Max 2017 ; OBJ (Multi Format) ; FBX (Multi Format). All models have been checked with the proper software. The exchange formats (.obj, .3dmax and .fbx) may not match the preview images exactly.
My products are conceived, designed, developed and rendered complying with worldwide standards in order to satisfy the needs of my customers. All my works are fully guaranteed and I trust you will enjoy them. Should you have any questions, do get in touch with me.
VI .About Artist. It was in my early childhood when I develop my interest for drawing and painting. My first painting work was an Oil of Charlie Brown. I enrolled in the mythical Escola Massana of Barcelona, UAB, one of the worlds top schools of Fine Arts, to develop and perfect my artistic potential: four years in drawing and two years in painting. After, I achieved one of my most innovating dreams: To integrate Art & Technology by completing a Master on 3D Animation and Visual Effects at Vancouver Film School, B.C. Canada.