Oct 27, 2011
|These are very nicely done models.|
There are a few small problems. The whsp_lvH model is missing for 3ds (it's only there for .x). The trunks of some of the trees have a discontinuity in the vertex normals where they "wrap around".
Nov 22, 2012
|Great set! As described|
- 3ds and X formats. 3ds is an industrial standard format, X is widely used in games.
- The product uses PNG textures, which use alpha maps to simulate the jagged edges of the leaves without boosting poly count.
- While created for games, these plants can work well in visualization, supposed that they are not the main focus of the scene.
- Thumbnails labelled as 'viewport' are straight from my editors viewport, so it shows how these plants in an average game engine will look like. Viewport pictures use medium ambient light, and materials were set to 2-sided (as they should be).
-Still unsure? Check out the freely downloadable preview plant, including LOD!