- the scene is prepared for V-Ray - the scene uses Multiscatter as Plugin. you need to have this plugin installed to render the palmtrees! - the scene uses Linear Workflow - all maps are included - the scene is modelled in [cm] - the main preview images shows the scene with some post effects
- the mountain geometry uses Turbosmooth and several deformation modifiers - the stack is still available - the palmtrees are midres resolution and scattered using the plugin Multiscatter - the palmtrees on the mountain use a different multiscatter distributor which is not renderable - just for distribution - all objects are named - the whole landscape model is 5x5km - the water surface is a basic surface with bumped waves
- all maps are included - use asset tracking to point to the maps folder - all materials are named - the rock texture is a 3k jpg texture - the palmtrees use a multisubobject material
>>> Light Setup
- the scene uses a V-Ray sun with V-Ray sky and a V-Ray camera - the scene is set up for LWF - you can open the scene and render to receive the very same result as shown in the preview images.
- 3ds Max 2012
>>> please check out my catalogue for more landscape models >>> if you like my models I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.