Toon Norse Cel shaded Armor. Uvs laid out for the arms which possess the only texture on the model. Everything was modeled for toon ( cel ) shading purposes. Estimated 12,000 poly model with pfx outlines which make the model around 40,000 total after implementation. Each folder for different versions possess the textures used. Edge flow is properly distributed for animation.
- Toon ( cel ) shaded - 12,000 poly ( 40,000 w/ pfx outlines ) - uvs laid out for the arms which possess the only known textures - Files include lighting solutions that create the shading results seen in screenshots - edges laid out properly for rigging and animation - Clean Hierarchy